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Add unfinished description for init_player
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@ -190,7 +190,7 @@ void init_player(undefined4 *param_1) {
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return;
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}
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```
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This seems to
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This seems to set three values, which seem to be the players x-coordinate, y-coordinate, and flag. They are set to 4, 4, and 0 respectively.
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The state of the flag is given by this function. Going by this, it seems the flag is the integer value of the character at the memory location 8 bytes offset from `param_1`.
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