diff --git a/docs/source/Tutorial.md b/docs/source/Tutorial.md
index 0cd9cf06..c043cd23 100644
--- a/docs/source/Tutorial.md
+++ b/docs/source/Tutorial.md
@@ -2970,7 +2970,7 @@ We can access the type to dynamically cast the data as needed (since the
~~~{.cpp}
- auto union_type = monster.equipped_type();
+ auto union_type = monster->equipped_type();
if (union_type == Equipment_Weapon) {
auto weapon = static_cast(monster->equipped()); // Requires `static_cast`