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* Fix C/C++ Create<Type>Direct with sorted vectors If a struct has a key the vector has to be sorted. To sort the vector you can't use "const". * Changes due to code review * Improve code readability * Add generate of JSON schema to string to lib * option indent_step is supported * Remove unused variables * Fix break in test * Fix style to be consistent with rest of the code * [TS] Fix reserved words as arguments (#6955) * [TS] Fix generation of reserved words in object api (#7106) * [TS] Fix generation of object api * [TS] Fix MakeCamel -> ConvertCase * [C#] Fix collision of field name and type name * [TS] Add test for struct of struct of struct * Update generated files * Add missing files * [TS] Fix query of null/undefined fields in object api * Put documentation to bfbs if it is not empty * Fix monster test bfbs reference files * Fix generated monster test files Why they are different when generating it with linux and windows executable? |
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| .. | ||
| lua/MyGame/Sample | ||
| rust_generated | ||
| csharp_sample.sh | ||
| dart_sample.sh | ||
| go_sample.sh | ||
| java_sample.sh | ||
| javascript_sample.sh | ||
| kotlin_sample.sh | ||
| monster.bfbs | ||
| monster.fbs | ||
| monster_generated.h | ||
| monster_generated.lobster | ||
| monster_generated.swift | ||
| monsterdata.json | ||
| php_sample.sh | ||
| python_sample.sh | ||
| sample_bfbs.cpp | ||
| sample_binary.cpp | ||
| sample_binary.go | ||
| sample_binary.lobster | ||
| sample_binary.lua | ||
| sample_binary.py | ||
| sample_binary.rs | ||
| sample_binary.swift | ||
| sample_flexbuffers.rs | ||
| sample_flexbuffers_serde.rs | ||
| sample_text.cpp | ||
| sample_text.lobster | ||
| SampleBinary.cs | ||
| SampleBinary.java | ||
| SampleBinary.kt | ||
| SampleBinary.php | ||